Grant Collector
Field BossPhysical그랜드 콜렉터 · Lv. 125 · Melee
Summary
Grant Collector (Korean: 그랜드 콜렉터) is a Field Boss creature of the Collector species found in Sky Forge across Neutral territory. Encountered at Lv. 125, it engages travelers who enter its habitat.
Combat Mechanics & AI Tactics: Grant Collector uses a Melee profile with Physical damage. Notable abilities include Combo 01 (110% ATK), Active 01 (90% ATK), and Active 02 (70% ATK).
Combat Skills & AI Tactics Guide
10 abilities| HP Timing | Skill & Multiplier | Targeting & Area AoE | Element & Cast | Combat Action Guide |
|---|---|---|---|---|
| HP: 100% → 0% | Combo 01 110% ATK | Radius 7.0m Circle Up to 50 targets | Physical Melee · 15m 3.0s CD 1.0s channeling | Combo 01 releases a radial AoE dealing 110% ATK Physical damage to up to 50 targets (Radius 7.0m Circle). Channeling 1.0s. Phase: Sustained (100% - 0% HP). |
| HP: 100% → 0% | Combo 02 60% ATK | 8.0m × 13.0m Line Up to 50 targets | Physical Melee · 15m 3.0s CD 0.8s channeling | Combo 02 fires a line attack dealing 60% ATK Physical damage to up to 50 targets (8.0m × 13.0m Line). Channeling 0.8s. Phase: Sustained (100% - 0% HP). |
| HP: 100% → 0% | Active 01 90% ATK | 150° Cone (14.0m) Up to 50 targets | Physical Melee · 12m 15.0s CD 1.2s channeling | Active 01 sweeps a frontal cone dealing 90% ATK Physical damage to up to 50 targets (150° Cone (14.0m)). Applies Knockback. Channeling 1.2s. Phase: Sustained (100% - 0% HP). |
| HP: 100% → 0% | Active 02 70% ATK | 8.0m × 18.0m Line Up to 50 targets | Physical Melee · 20m 25.0s CD 2.8s channeling | Active 02 fires a line attack dealing 70% ATK Physical damage to up to 50 targets (8.0m × 18.0m Line). Applies DEF Down. Channeling 2.8s. Phase: Sustained (100% - 0% HP). |
| HP: 100% → 0% | Active 03 70% ATK | Radius 10.0m Circle Up to 50 targets | Physical Melee · 15m 20.0s CD 1.5s channeling | Active 03 releases a radial AoE dealing 70% ATK Physical damage to up to 50 targets (Radius 10.0m Circle). Applies Pull. Channeling 1.5s. Phase: Sustained (100% - 0% HP). |
| HP: 100% → 0% | Active 04 | Single Strike | Physical Melee · 25m 30.0s CD 1.8s channeling | Active 04 strikes dealing no direct damage (utility) to a single target (Single Strike). Channeling 1.8s. Phase: Sustained (100% - 0% HP). |
| HP: 80% → 0% | Active 11 | Single Strike | Physical Melee · 20m 60.0s CD | Active 11 strikes dealing no direct damage (utility) to a single target (Single Strike). Phase: Opener (Combat Start). |
| HP: 70% → 0% | Active 07 | Single Strike | Physical Melee · 60m 35.0s CD 1.5s channeling | Active 07 strikes dealing no direct damage (utility) to a single target (Single Strike). Applies DEF Down. Channeling 1.5s. Phase: Threshold (≤ 70% HP). |
| HP: 60% → 0% | Active 09 | Single Strike | Physical Melee · 20m 40.0s CD 1.2s channeling | Active 09 strikes dealing no direct damage (utility) to a single target (Single Strike). Channeling 1.2s. Phase: Threshold (≤ 60% HP). |
| HP: 50% → 0% | Active 13 | Single Strike | Physical Melee · 20m 60.0s CD 2.2s channeling | Active 13 strikes dealing no direct damage (utility) to a single target (Single Strike). Channeling 2.2s. Used in the enrage / forced HP phase. |
Habitat & Spawning Zones
1 place| Spawn Spot | Map | Level | Territory |
|---|---|---|---|
| Sky Forge | Orbital Supply Facility | 125 | Neutral |
Field boss rewards
Rewards from field boss clear pools.