Grade 104 Virtual Training Punisher
EliteForce104등급 가상훈련용 퍼니셔 · Lv. 128 · Melee
Summary
Grade 104 Virtual Training Punisher (Korean: 104등급 가상훈련용 퍼니셔) is a Elite creature of the Punisher species found in unmapped zones across Neutral territory. Encountered at Lv. 128, it engages travelers who enter its habitat.
Combat Mechanics & AI Tactics: Grade 104 Virtual Training Punisher uses a Melee profile with Force damage. Notable abilities include Full Impact (502% ATK), Linear Cannon: Overheat (488% ATK), and Freezing Shot: Cellular Web (364% ATK).
Combat Skills & AI Tactics Guide
9 abilities| HP Timing | Skill & Multiplier | Targeting & Area AoE | Element & Cast | Combat Action Guide |
|---|---|---|---|---|
| HP: 100% → 0% | Combo 01 90% ATK | Single Strike | Physical Melee · 9m Instant | Combo 01 strikes dealing 90% ATK Physical damage to a single target (Single Strike). Basic rotation attack (Instant cooldown). |
| HP: 80% → 0% | Arm Cannon: Thermo Blast 129% ATK | Single Strike | Physical Melee · 9m 6.0s CD 0.4s channeling | Arm Cannon: Thermo Blast strikes dealing 129% ATK Physical damage to a single target (Single Strike). Applies Weapon ATK Up, Burn Damage. Channeling 0.4s. Phase: Threshold (≤ 80% HP). |
| HP: 80% → 0% | Grenade Launcher: Concussion Grenade 164% ATK | Single Strike | Physical Melee · 9m 9.0s CD 0.5s channeling | Grenade Launcher: Concussion Grenade strikes dealing 164% ATK Physical damage to a single target (Single Strike). Applies Knockback. Channeling 0.5s. Phase: Threshold (≤ 80% HP). |
| HP: 80% → 0% | Missile Launcher: High Speed 39% ATK | Single Strike | Physical Melee · 9m 23.0s CD 0.6s channeling | Missile Launcher: High Speed strikes dealing 39% ATK Physical damage to a single target (Single Strike). Applies Missile ACC Up. Channeling 0.6s. Phase: Threshold (≤ 80% HP). |
| HP: 80% → 0% | Flash Bang 270% ATK | Single Strike | Physical Melee · 9m 37.0s CD 0.8s channeling | Flash Bang strikes dealing 270% ATK Physical damage to a single target (Single Strike). Applies Flash Bang. Channeling 0.8s. Phase: Threshold (≤ 80% HP). |
| HP: 60% → 0% | Special Ammo Reload: Impact Shell | Single Strike | Physical Melee · 10m 49.0s CD | Special Ammo Reload: Impact Shell strikes dealing no direct damage (utility) to a single target (Single Strike). Applies Status Modifier. Phase: Threshold (≤ 60% HP). |
| HP: 60% → 0% | Freezing Shot: Cellular Web 364% ATK | Single Strike | Physical Melee · 9m 60.0s CD 0.7s channeling | Freezing Shot: Cellular Web strikes dealing 364% ATK Physical damage to a single target (Single Strike). Applies Weapon ATK. Channeling 0.7s. Phase: Threshold (≤ 60% HP). |
| HP: 60% → 0% | Linear Cannon: Overheat 488% ATK | Single Strike | Physical Melee · 9m 60.0s CD 1.2s channeling | Linear Cannon: Overheat strikes dealing 488% ATK Physical damage to a single target (Single Strike). Channeling 1.2s. Phase: Threshold (≤ 60% HP). |
| HP: 60% → 0% | Full Impact 502% ATK | Single Strike | Physical Melee · 9m 57.0s CD 0.6s channeling | Full Impact strikes dealing 502% ATK Physical damage to a single target (Single Strike). Applies Stun. Channeling 0.6s. Phase: Threshold (≤ 60% HP). |