Grade 104 Virtual Training Punisher

EliteForce

104등급 가상훈련용 퍼니셔 · Lv. 128 · Melee

Summary

Grade 104 Virtual Training Punisher (Korean: 104등급 가상훈련용 퍼니셔) is a Elite creature of the Punisher species found in unmapped zones across Neutral territory. Encountered at Lv. 128, it engages travelers who enter its habitat.

Combat Mechanics & AI Tactics: Grade 104 Virtual Training Punisher uses a Melee profile with Force damage. Notable abilities include Full Impact (502% ATK), Linear Cannon: Overheat (488% ATK), and Freezing Shot: Cellular Web (364% ATK).

Combat Skills & AI Tactics Guide

9 abilities
HP TimingSkill & MultiplierTargeting & Area AoEElement & CastCombat Action Guide
HP: 100% → 0%Combo 01

90% ATK

Single Strike

Physical

Melee · 9m

Instant

Combo 01

Combo 01 strikes dealing 90% ATK Physical damage to a single target (Single Strike). Basic rotation attack (Instant cooldown).

HP: 80% → 0%Arm Cannon: Thermo Blast

129% ATK

Single Strike

Physical

Melee · 9m

6.0s CD

0.4s channeling

Arm Cannon: Thermo Blast
Weapon ATK Up Weapon ATK UpBurn Damage Burn Damage

Arm Cannon: Thermo Blast strikes dealing 129% ATK Physical damage to a single target (Single Strike). Applies Weapon ATK Up, Burn Damage. Channeling 0.4s. Phase: Threshold (≤ 80% HP).

HP: 80% → 0%Grenade Launcher: Concussion Grenade

164% ATK

Single Strike

Physical

Melee · 9m

9.0s CD

0.5s channeling

Grenade Launcher: Concussion Grenade
Knockback Knockback

Grenade Launcher: Concussion Grenade strikes dealing 164% ATK Physical damage to a single target (Single Strike). Applies Knockback. Channeling 0.5s. Phase: Threshold (≤ 80% HP).

HP: 80% → 0%Missile Launcher: High Speed

39% ATK

Single Strike

Physical

Melee · 9m

23.0s CD

0.6s channeling

Missile Launcher: High Speed
Missile ACC Up Missile ACC Up

Missile Launcher: High Speed strikes dealing 39% ATK Physical damage to a single target (Single Strike). Applies Missile ACC Up. Channeling 0.6s. Phase: Threshold (≤ 80% HP).

HP: 80% → 0%Flash Bang

270% ATK

Single Strike

Physical

Melee · 9m

37.0s CD

0.8s channeling

Flash Bang
Flash Bang Flash Bang

Flash Bang strikes dealing 270% ATK Physical damage to a single target (Single Strike). Applies Flash Bang. Channeling 0.8s. Phase: Threshold (≤ 80% HP).

HP: 60% → 0%Special Ammo Reload: Impact Shell

Single Strike

Physical

Melee · 10m

49.0s CD

Special Ammo Reload: Impact Shell
Status Modifier Status Modifier

Special Ammo Reload: Impact Shell strikes dealing no direct damage (utility) to a single target (Single Strike). Applies Status Modifier. Phase: Threshold (≤ 60% HP).

HP: 60% → 0%Freezing Shot: Cellular Web

364% ATK

Single Strike

Physical

Melee · 9m

60.0s CD

0.7s channeling

Freezing Shot: Cellular Web
Weapon ATK Weapon ATK

Freezing Shot: Cellular Web strikes dealing 364% ATK Physical damage to a single target (Single Strike). Applies Weapon ATK. Channeling 0.7s. Phase: Threshold (≤ 60% HP).

HP: 60% → 0%Linear Cannon: Overheat

488% ATK

Single Strike

Physical

Melee · 9m

60.0s CD

1.2s channeling

Linear Cannon: Overheat

Linear Cannon: Overheat strikes dealing 488% ATK Physical damage to a single target (Single Strike). Channeling 1.2s. Phase: Threshold (≤ 60% HP).

HP: 60% → 0%Full Impact

502% ATK

Single Strike

Physical

Melee · 9m

57.0s CD

0.6s channeling

Full Impact
Stun Stun

Full Impact strikes dealing 502% ATK Physical damage to a single target (Single Strike). Applies Stun. Channeling 0.6s. Phase: Threshold (≤ 60% HP).