Grade 109 Virtual Training Demolisher

EliteForce

109등급 가상훈련용 데몰리션 · Lv. 133 · Melee

Summary

Grade 109 Virtual Training Demolisher (Korean: 109등급 가상훈련용 데몰리션) is a Elite creature of the Demolisher species found in unmapped zones across Neutral territory. Encountered at Lv. 133, it engages travelers who enter its habitat.

Combat Mechanics & AI Tactics: Grade 109 Virtual Training Demolisher uses a Melee profile with Force damage. Notable abilities include Shoulder Burst: Penetrate (355% ATK), Mighty Blast: Snare (339% ATK), and Break Pulse (319% ATK).

Combat Skills & AI Tactics Guide

9 abilities
HP TimingSkill & MultiplierTargeting & Area AoEElement & CastCombat Action Guide
HP: 100% → 0%Combo 01

90% ATK

Single Strike

Physical

Melee · 8m

Instant

Combo 01

Combo 01 strikes dealing 90% ATK Physical damage to a single target (Single Strike). Basic rotation attack (Instant cooldown).

HP: 80% → 0%Charged Impact: Destroy

263% ATK

Single Strike

Physical

Melee · 8m

12.0s CD

0.5s channeling

Charged Impact: Destroy
Fix P.Dmg Fix P.DmgPhysical DEF Down Physical DEF Down

Charged Impact: Destroy strikes dealing 263% ATK Physical damage to a single target (Single Strike). Applies Fix P.Dmg, Physical DEF Down. Channeling 0.5s. Phase: Threshold (≤ 80% HP).

HP: 80% → 0%Mighty Blast: Snare

339% ATK

Single Strike

Physical

Melee · 8m

15.0s CD

Mighty Blast: Snare
Bind Bind

Mighty Blast: Snare strikes dealing 339% ATK Physical damage to a single target (Single Strike). Applies Bind. Phase: Threshold (≤ 80% HP).

HP: 80% → 0%Siege Blast: Heavy

221% ATK

Radius 4.0m Circle

Up to 5 targets

Physical

Ranged · 8m

24.0s CD

0.5s channeling

Siege Blast: Heavy
Shield Strike Shield StrikeMovement Speed Down Movement Speed Down

Siege Blast: Heavy releases a radial AoE dealing 221% ATK Physical damage hitting up to 5 targets (Radius 4.0m Circle). Applies Shield Strike, Movement Speed Down. Channeling 0.5s. Phase: Threshold (≤ 80% HP).

HP: 80% → 0%Break Pulse

319% ATK

Single Strike

Physical

Melee · 8m

28.0s CD

0.6s channeling

Break Pulse

Break Pulse strikes dealing 319% ATK Physical damage to a single target (Single Strike). Channeling 0.6s. Phase: Threshold (≤ 80% HP).

HP: 60% → 0%Explosive Shell: Juggernaut

Single Strike

Physical

Melee · 10m

48.0s CD

Explosive Shell: Juggernaut
AoE Ammo Reload AoE Ammo ReloadPVE Damage Boost PVE Damage BoostDebuff Resistance Debuff ResistanceExtra Stagger Hit Rate Down Extra Stagger Hit Rate DownAoE / Tick AoE / Tick

Explosive Shell: Juggernaut strikes dealing no direct damage (utility) to a single target (Single Strike). Applies AoE Ammo Reload, PVE Damage Boost, Debuff Resistance, Extra Stagger Hit Rate Down, AoE / Tick. Phase: Threshold (≤ 60% HP).

HP: 60% → 0%Shoulder Burst: Penetrate

355% ATK

Radius 4.0m Circle

Up to 5 targets

Physical

Ranged · 8m

56.0s CD

0.9s channeling

Shoulder Burst: Penetrate
Fix P.Dmg Fix P.Dmg

Shoulder Burst: Penetrate releases a radial AoE dealing 355% ATK Physical damage hitting up to 5 targets (Radius 4.0m Circle). Applies Fix P.Dmg. Channeling 0.9s. Phase: Threshold (≤ 60% HP).

HP: 60% → 0%Cluster Cannon: Enhanced

Single Strike

Physical

Ranged · 8m

64.0s CD

0.5s channeling

Cluster Cannon: Enhanced
Skill Damage Boost Down Skill Damage Boost DownWeapon ATK Up Weapon ATK Up

Cluster Cannon: Enhanced strikes dealing no direct damage (utility) to a single target (Single Strike). Applies Skill Damage Boost Down, Weapon ATK Up. Channeling 0.5s. Phase: Threshold (≤ 60% HP).

HP: 60% → 0%Chemical Shell

Single Strike

Up to 5 targets

Physical

Ranged · 8m

52.0s CD

0.5s channeling

Chemical Shell

Chemical Shell strikes dealing no direct damage (utility) hitting up to 5 targets (Single Strike). Channeling 0.5s. Phase: Threshold (≤ 60% HP).