Draining Strike: Seize
Draws the rear-mounted cutter to attack, dealing damage and recovering more HP proportional to the damage dealt. Drains the target's energy, increasing the user's Evasion while decreasing the target's ACC. Also removes the target's barrier.
Basic Stats
- FP Cost
- 215
- Cooldown
- 40sec
- Cast Time
- 0.3sec
- Damage Rate
- 242%
- Number of Targets
- 1
Skill Enhancer
+0
Damage Rate
242%
Effects at +0
ACC
-100Duration9sec
Evasion
+100Duration9sec
Barrier Removal
Duration0sec
Enhance Cost
Select +1 or higher to view enhance cost
Enhancer Difference
+0 vs +12 (showing max while enhancer is at +0)
| Stat | +0 | +12 | Change |
|---|---|---|---|
| Damage Rate | 242% | 362% | +120% |
Phantom Skill
Blade MasteryConstant [I]PassiveMind's EyeEnhanced Skills [I]BuffStorm BladeCombat Skills [I]ActiveWeak Point ScannerConstant [II]PassiveReinforceEnhanced Skills [II]BuffShadow AssaultCombat Skills [II]ActiveEvasion SupportConstant [IV]PassiveCritical Hit SupportConstant [III]PassiveShadow StepEnhanced Skills [III]BuffDraining StrikeCombat Skills [V]ActivePhantom DancerCombat Skills [IV]ActiveSonic BladeCombat Skills [III]ActiveBlade BurstWeapon SkinsActiveReflective BarrierConstant [VIII]PassiveKinetic EdgeConstant [VII]PassiveBattle MasteryConstant [VI]PassiveHunting SupportConstant [V]PassiveCounter TimerConditional [I]PassiveDeadeyeEnhanced Skills [V]BuffResolveEnhanced Skills [IV]BuffGenerator KickCombat Skills [IX]ActivePenetrating WillCombat Skills [VIII]ActiveSpin BladeCombat Skills [VII]ActiveFinaleCombat Skills [VI]Active
Shared Skill
Mental DisciplineConstant [Shared]PassiveHP ReinforcementConstant [Shared]PassiveDefense ReinforcementConstant [Shared]PassiveWeapon ReinforcementConstant [Shared]PassiveAttack ReinforcementConstant [Shared]PassiveOptimizationConstant [Shared]PassiveBlocking ReinforcementConstant [Shared]PassiveBody ReinforcementConstant [Shared]PassiveACC ReinforcementConstant [Shared]PassiveSkill ReinforcementConstant [Shared]PassiveSelf-SustainedConstant [Shared]PassiveMotion PerceptionConstant [Shared]PassiveWeapon MasterConstant [Shared]PassiveClear MindConstant [Shared]PassivePain AdaptationConstant [Shared]PassiveRecovery KitConstant [Shared]PassiveAttack MasterConstant [Shared]PassiveSpot WeaknessConstant [Shared]PassiveCode PurificationConditional [Shared]PassivePrelude of CounterattackConditional [Shared]PassiveBlood RageConditional [Shared]PassiveMental AwakeningConstant [Shared]PassiveMetabolic SurgeConstant [Shared]PassiveAntimatter FieldConstant [Shared]PassiveDirect ConfrontationConstant [Shared]PassiveTrinityConstant [Shared]PassiveTechnique MasterConstant [Shared]PassiveStrong BodyConstant [Shared]PassiveUnassailableConstant [Shared]PassiveDeadly AttackConstant [Shared]PassiveHunting MasterConstant [Shared]Passive