Sword of Judgment: Dominion
Unleashes an explosive burst of Force energy into the ground, dealing damage to the target with a set chance to launch them into the air. Injects Force energy into the target, weakening its Debuff Resistance. Deals even more damage to monsters.
Basic Stats
- FP Cost
- 265
- Cooldown
- 39sec
- Cast Time
- 0.6sec
- Damage Rate
- 248%
- Number of Targets
- 1
Skill Enhancer
+0
Damage Rate
248%
Effects at +0
PVE Damage Boost
+50%Duration1sec
Debuff Resistance
-12%Duration8sec
Airborne
Duration2sec
Apply60%
Enhance Cost
Select +1 or higher to view enhance cost
Enhancer Difference
+0 vs +12 (showing max while enhancer is at +0)
| Stat | +0 | +12 | Change |
|---|---|---|---|
| Damage Rate | 248% | 368% | +120% |
Enforcer Skill
Force Sword MasteryConstant [I]PassiveIron FortressEnhanced Skills [I]BuffJudgmentCombat Skills [I]ActiveAnti ForceConstant [II]PassiveProtectionEnhanced Skills [II]BuffShield ChargeCombat Skills [II]ActiveWeak Point GuardConstant [IV]PassiveGuard SupportConstant [III]PassiveCombat StanceEnhanced Skills [III]BuffSword of JudgmentCombat Skills [V]ActiveSacred ShroudCombat Skills [IV]ActiveShield StrikeCombat Skills [III]ActiveSword and Shield BurstWeapon SkinsActiveForce ParryingConstant [VIII]PassiveSharp ForceConstant [VII]PassiveBattle GuardConstant [VI]PassiveHunting Point SearchConstant [V]PassiveReactive GuardConditional [I]PassiveDeadeye BladeEnhanced Skills [V]BuffDefensive PostureEnhanced Skills [IV]BuffDivine RipplesCombat Skills [IX]ActiveHeavenly StepsCombat Skills [VIII]ActiveShield of CondemnationCombat Skills [VII]ActiveBlessing of the ForceCombat Skills [VI]Active
Shared Skill
Mental DisciplineConstant [Shared]PassiveHP ReinforcementConstant [Shared]PassiveDefense ReinforcementConstant [Shared]PassiveWeapon ReinforcementConstant [Shared]PassiveAttack ReinforcementConstant [Shared]PassiveOptimizationConstant [Shared]PassiveBlocking ReinforcementConstant [Shared]PassiveBody ReinforcementConstant [Shared]PassiveACC ReinforcementConstant [Shared]PassiveSkill ReinforcementConstant [Shared]PassiveSelf-SustainedConstant [Shared]PassiveMotion PerceptionConstant [Shared]PassiveWeapon MasterConstant [Shared]PassiveClear MindConstant [Shared]PassivePain AdaptationConstant [Shared]PassiveRecovery KitConstant [Shared]PassiveAttack MasterConstant [Shared]PassiveSpot WeaknessConstant [Shared]PassiveCode PurificationConditional [Shared]PassivePrelude of CounterattackConditional [Shared]PassiveBlood RageConditional [Shared]PassiveMental AwakeningConstant [Shared]PassiveMetabolic SurgeConstant [Shared]PassiveAntimatter FieldConstant [Shared]PassiveDirect ConfrontationConstant [Shared]PassiveTrinityConstant [Shared]PassiveTechnique MasterConstant [Shared]PassiveStrong BodyConstant [Shared]PassiveUnassailableConstant [Shared]PassiveDeadly AttackConstant [Shared]PassiveHunting MasterConstant [Shared]Passive