Holy Stone Keeper of the Abyss

ElitePhysical

Lv. 91 · Melee

Summary

Holy Stone Keeper of the Abyss is a Elite creature of the Abyss species found in unmapped zones across Neutral territory. Encountered at Lv. 91, it engages travelers who enter its habitat.

Combat Mechanics & AI Tactics: Holy Stone Keeper of the Abyss uses a Melee profile with Physical damage. Notable abilities include Active 10 (170% ATK), Combo 01 (80% ATK), and Active 03 (25% ATK).

Combat Skills & AI Tactics Guide

8 abilities
HP TimingSkill & MultiplierTargeting & Area AoEElement & CastCombat Action Guide
HP: 100% → 0%Combo 01

80% ATK

10.0m × 15.0m Line

Up to 50 targets

Physical

Melee · 20m

5.0s CD

1.0s channeling

Combo 01 fires a line attack dealing 80% ATK Physical damage to up to 50 targets (10.0m × 15.0m Line). Channeling 1.0s. Phase: Sustained (100% - 0% HP).

HP: 100% → 0%Active 01

Single Strike

Physical

Melee · 20m

12.0s CD

0.5s channeling

Active 01 strikes dealing no direct damage (utility) to a single target (Single Strike). Channeling 0.5s. Phase: Sustained (100% - 0% HP).

HP: 100% → 0%Active 03

25% ATK

Radius 10.0m Circle

Up to 50 targets

Force

Melee · 20m

20.0s CD

4.1s channeling

Active 03
Stun StunEMP EMP

Active 03 releases a radial AoE dealing 25% ATK Force damage to up to 50 targets (Radius 10.0m Circle). Applies Stun, EMP. Channeling 4.1s. Phase: Sustained (100% - 0% HP).

HP: 100% → 0%Active 04

Single Strike

Physical

Melee · 20m

30.0s CD

1.5s channeling

Active 04 strikes dealing no direct damage (utility) to a single target (Single Strike). Channeling 1.5s. Phase: Sustained (100% - 0% HP).

HP: 100% → 0%Active 08

Single Strike

Physical

Melee · 60m

20.0s CD

0.8s channeling

Active 08 strikes dealing no direct damage (utility) to a single target (Single Strike). Channeling 0.8s. Phase: Sustained (100% - 0% HP).

HP: 80% → 0%Active 10

170% ATK

Radius 8.0m Circle

Up to 50 targets

Physical

Melee · 20m

35.0s CD

2.1s channeling

Active 10
DEF Down DEF Down

Active 10 releases a radial AoE dealing 170% ATK Physical damage to up to 50 targets (Radius 8.0m Circle). Applies DEF Down. Channeling 2.1s. Phase: Opener (Combat Start).

HP: 80% → 0%Active 06

Single Strike

Force

Melee · 25m

25.0s CD

2.0s channeling

Active 06 strikes dealing no direct damage (utility) to a single target (Single Strike). Channeling 2.0s. Phase: Threshold (≤ 80% HP).

HP: 60% → 0%Active 11

Single Strike

Physical

Melee · 20m

50.0s CD

3.1s channeling

Active 11 strikes dealing no direct damage (utility) to a single target (Single Strike). Channeling 3.1s. Phase: Threshold (≤ 60% HP).