Grant Collector

EliteForce

스톤웜 · Lv. 91 · Melee

Summary

Grant Collector (Korean: 스톤웜) is a Elite creature of the Collector species found in unmapped zones across Neutral territory. Encountered at Lv. 91, it engages travelers who enter its habitat.

Combat Mechanics & AI Tactics: Grant Collector uses a Melee profile with Force damage. Notable abilities include Combo 01 (110% ATK), Active 01 (90% ATK), and Active 02 (70% ATK).

Combat Skills & AI Tactics Guide

10 abilities
HP TimingSkill & MultiplierTargeting & Area AoEElement & CastCombat Action Guide
HP: 100% → 0%Combo 01

110% ATK

Radius 7.0m Circle

Up to 50 targets

Physical

Melee · 15m

3.0s CD

1.0s channeling

Combo 01 releases a radial AoE dealing 110% ATK Physical damage to up to 50 targets (Radius 7.0m Circle). Channeling 1.0s. Phase: Sustained (100% - 0% HP).

HP: 100% → 0%Combo 02

60% ATK

8.0m × 13.0m Line

Up to 50 targets

Physical

Melee · 15m

3.0s CD

0.8s channeling

Combo 02 fires a line attack dealing 60% ATK Physical damage to up to 50 targets (8.0m × 13.0m Line). Channeling 0.8s. Phase: Sustained (100% - 0% HP).

HP: 100% → 0%Active 01

90% ATK

150° Cone (14.0m)

Up to 50 targets

Physical

Melee · 12m

15.0s CD

1.2s channeling

Active 01
Knockback Knockback

Active 01 sweeps a frontal cone dealing 90% ATK Physical damage to up to 50 targets (150° Cone (14.0m)). Applies Knockback. Channeling 1.2s. Phase: Sustained (100% - 0% HP).

HP: 100% → 0%Active 02

70% ATK

8.0m × 18.0m Line

Up to 50 targets

Physical

Melee · 20m

25.0s CD

2.8s channeling

Active 02
DEF Down DEF Down

Active 02 fires a line attack dealing 70% ATK Physical damage to up to 50 targets (8.0m × 18.0m Line). Applies DEF Down. Channeling 2.8s. Phase: Sustained (100% - 0% HP).

HP: 100% → 0%Active 03

70% ATK

Radius 10.0m Circle

Up to 50 targets

Physical

Melee · 15m

20.0s CD

1.5s channeling

Active 03
Pull Pull

Active 03 releases a radial AoE dealing 70% ATK Physical damage to up to 50 targets (Radius 10.0m Circle). Applies Pull. Channeling 1.5s. Phase: Sustained (100% - 0% HP).

HP: 100% → 0%Active 04

Single Strike

Physical

Melee · 25m

30.0s CD

1.8s channeling

Active 04 strikes dealing no direct damage (utility) to a single target (Single Strike). Channeling 1.8s. Phase: Sustained (100% - 0% HP).

HP: 80% → 0%Active 11

Single Strike

Physical

Melee · 20m

60.0s CD

Active 11 strikes dealing no direct damage (utility) to a single target (Single Strike). Phase: Opener (Combat Start).

HP: 70% → 0%Active 07

Single Strike

Physical

Melee · 60m

35.0s CD

1.5s channeling

Active 07
DEF Down DEF Down

Active 07 strikes dealing no direct damage (utility) to a single target (Single Strike). Applies DEF Down. Channeling 1.5s. Phase: Threshold (≤ 70% HP).

HP: 60% → 0%Active 09

Single Strike

Physical

Melee · 20m

40.0s CD

1.2s channeling

Active 09 strikes dealing no direct damage (utility) to a single target (Single Strike). Channeling 1.2s. Phase: Threshold (≤ 60% HP).

HP: 50% → 0%Active 13

Single Strike

Physical

Melee · 20m

60.0s CD

2.2s channeling

Active 13 strikes dealing no direct damage (utility) to a single target (Single Strike). Channeling 2.2s. Used in the enrage / forced HP phase.