Pressure
Strikes upward with an axe, dealing damage and knocking the enemy airborne, then slams them back down to deal damage.
Basic Stats
- FP Cost
- 580
- Cooldown
- 66sec
- Cast Time
- Instant
- Damage Rate
- 439%
- Number of Targets
- 1
Unlock Skillbook
Use this skillbook to unlock skill.
SkillbookSkill Enhancer
+0
Damage Rate
439%
Effects at +0
Airborne
Duration2sec
Apply75%
Addon Skills
Addon skills unlock as this skill is enhanced. Bonus effects and damage follow the selected +level.
Precision
Pressure: Precision
Unlocks at +4
Damage Rate439%
Debuff Hit Rate+50%
Duration2sec
Shaking
Pressure: Shaking
Unlocks at +8
Damage Rate439%
Attack Speed-50%
Duration10sec
Stagger Resistance+50%
Duration10sec
Thunderbolt
Pressure: Thunderbolt
Unlocks at +12
Damage Rate439%
Debuff Hit Rate+50%
Duration2sec
Attack Speed-50%
Duration10sec
Stagger Resistance+50%
Duration10sec
Enhance Cost
Select +1 or higher to view enhance cost
Enhancer Difference
+0 vs +12 (showing max while enhancer is at +0)
| Stat | +0 | +12 | Change |
|---|---|---|---|
| Damage Rate | 439% | 651% | +212% |
Dreadnought Skill
Deadly AxeFinishingActiveAxe MasteryConstant [I]PassivePerseveranceEnhanced Skills [I]BuffFull SwingCombat Skills [I]ActiveLife SupportConstant [II]PassiveIndomitableEnhanced Skills [II]BuffImpactCombat Skills [II]ActiveResistance ArmorConstant [IV]PassiveCombat GuideConstant [III]PassiveMassive AttackEnhanced Skills [III]BuffMega ShieldCombat Skills [V]ActiveDouble CrashCombat Skills [IV]ActiveMagnetic AxeCombat Skills [III]ActiveAxe BurstWeapon SkinsActiveDeflection MatrixConstant [VIII]PassiveTitan AuraConstant [VII]PassiveBattle GuidanceConstant [VI]PassiveHunting SupportConstant [V]PassiveCapacity EngineConditional [I]PassiveSingular FocusEnhanced Skills [V]BuffPower StrikeEnhanced Skills [IV]BuffPower BreakCombat Skills [IX]ActiveDeep InjuryCombat Skills [VIII]ActivePressureCombat Skills [VII]ActiveLimit OverrideCombat Skills [VI]Active
Shared Skill
Mental DisciplineConstant [Shared]PassiveHP ReinforcementConstant [Shared]PassiveDefense ReinforcementConstant [Shared]PassiveWeapon ReinforcementConstant [Shared]PassiveAttack ReinforcementConstant [Shared]PassiveOptimizationConstant [Shared]PassiveBlocking ReinforcementConstant [Shared]PassiveBody ReinforcementConstant [Shared]PassiveACC ReinforcementConstant [Shared]PassiveSkill ReinforcementConstant [Shared]PassiveSelf-SustainedConstant [Shared]PassiveMotion PerceptionConstant [Shared]PassiveWeapon MasterConstant [Shared]PassiveClear MindConstant [Shared]PassivePain AdaptationConstant [Shared]PassiveRecovery KitConstant [Shared]PassiveAttack MasterConstant [Shared]PassiveSpot WeaknessConstant [Shared]PassiveCode PurificationConditional [Shared]PassivePrelude of CounterattackConditional [Shared]PassiveBlood RageConditional [Shared]PassiveMental AwakeningConstant [Shared]PassiveMetabolic SurgeConstant [Shared]PassiveAntimatter FieldConstant [Shared]PassiveDirect ConfrontationConstant [Shared]PassiveTrinityConstant [Shared]PassiveTechnique MasterConstant [Shared]PassiveStrong BodyConstant [Shared]PassiveUnassailableConstant [Shared]PassiveDeadly AttackConstant [Shared]PassiveHunting MasterConstant [Shared]Passive