Tactical Fire
Fires at the target with a Battle Drone, dealing damage and decreasing its DEF.
Basic Stats
- FP Cost
- 480
- Cooldown
- 45sec
- Cast Time
- 0.4sec
- Damage Rate
- 308%
- Number of Targets
- 1
Unlock Skillbook
Use this skillbook to unlock skill.
SkillbookSkill Enhancer
+0
Damage Rate
308%
Effects at +0
DEF
-90Duration8sec
Addon Skills
Addon skills unlock as this skill is enhanced. Bonus effects and damage follow the selected +level.
Recovery Sense
Tactical Fire: Recovery Sense
Unlocks at +4
Damage Rate308%
Heal Recov Boost+25%
Duration10sec
PVE Damage Boost+35%
Duration10sec
Contamination
Tactical Fire: Contamination
Unlocks at +8
Damage Rate308%
Heal Recov-3,000
Duration8sec
Nanorecovery
Tactical Fire: Nanorecovery
Unlocks at +12
Damage Rate308%
Heal Recov Boost+25%
Duration10sec
PVE Damage Boost+35%
Duration10sec
Heal Recov-3,000
Duration8sec
Enhance Cost
Select +1 or higher to view enhance cost
Enhancer Difference
+0 vs +12 (showing max while enhancer is at +0)
| Stat | +0 | +12 | Change |
|---|---|---|---|
| Damage Rate | 308% | 452% | +144% |
Technician Skill
Force Gun MasteryConstant [I]PassiveHP BoostEnhanced Skills [I]BuffEnhanced ShotCombat Skills [I]ActiveDynamic ArmorConstant [II]PassiveMind RecoveryEnhanced Skills [II]BuffBattle DroneCombat Skills [II]ActiveMind SupportConstant [IV]PassiveArmor MasteryConstant [III]PassiveEnhanced AttributesEnhanced Skills [III]BuffCombat StimulantCombat Skills [V]ActiveGuard TowerCombat Skills [IV]ActiveSupport DroneCombat Skills [III]ActiveForce Gun BurstWeapon SkinsActiveAnti-Slash CoatingConstant [VIII]PassiveWeakness FinderConstant [VII]PassiveBattle SupportConstant [VI]PassiveHunting Target RailConstant [V]PassiveDefensive ProtocolConditional [I]PassivePrecision ShotEnhanced Skills [V]BuffHeart ConditionEnhanced Skills [IV]BuffTactical FireCombat Skills [IX]ActiveSatellite CannonCombat Skills [VIII]ActiveDrone AssaultCombat Skills [VII]ActiveLink BulletCombat Skills [VI]Active
Shared Skill
Mental DisciplineConstant [Shared]PassiveHP ReinforcementConstant [Shared]PassiveDefense ReinforcementConstant [Shared]PassiveWeapon ReinforcementConstant [Shared]PassiveAttack ReinforcementConstant [Shared]PassiveOptimizationConstant [Shared]PassiveBlocking ReinforcementConstant [Shared]PassiveBody ReinforcementConstant [Shared]PassiveACC ReinforcementConstant [Shared]PassiveSkill ReinforcementConstant [Shared]PassiveSelf-SustainedConstant [Shared]PassiveMotion PerceptionConstant [Shared]PassiveWeapon MasterConstant [Shared]PassiveClear MindConstant [Shared]PassivePain AdaptationConstant [Shared]PassiveRecovery KitConstant [Shared]PassiveAttack MasterConstant [Shared]PassiveSpot WeaknessConstant [Shared]PassiveCode PurificationConditional [Shared]PassivePrelude of CounterattackConditional [Shared]PassiveBlood RageConditional [Shared]PassiveMental AwakeningConstant [Shared]PassiveMetabolic SurgeConstant [Shared]PassiveAntimatter FieldConstant [Shared]PassiveDirect ConfrontationConstant [Shared]PassiveTrinityConstant [Shared]PassiveTechnique MasterConstant [Shared]PassiveStrong BodyConstant [Shared]PassiveUnassailableConstant [Shared]PassiveDeadly AttackConstant [Shared]PassiveHunting MasterConstant [Shared]Passive